AI Insights · Timothy · April 2024
Top 5 Character Collection Games on Android in New Zealand for Q1 2024
Discover the performance of the top 5 character collection games on Android in New Zealand during the first quarter of 2024, including insights on their downloads, revenue, and active users.
In the first quarter of 2024, the top 5 character collection games on the Android platform in New Zealand showcased varied performance trends in downloads, revenue, and active users. Here’s an overview of their performance based on data from Sensor Tower.
Last War:Survival Game by First Fun saw an impressive rise in weekly revenue, peaking at around $19.9K in the final week of March. Weekly downloads showed a declining trend, starting from 3.8K in early January and dropping to just over 1.3K by the end of the quarter. Active users also saw a decrease from 5.7K to 5.1K over the same period.
We Are Warriors! from Lessmore UG experienced a gradual increase in weekly revenue, reaching $641 by the end of February and maintaining similar levels through March. Downloads spiked mid-quarter, hitting 6K in the week of February 19, and then declined sharply to under 500 by the end of March. The active user base also saw a significant peak at 8.6K during the same period before settling at 3.7K in the last week of March.
MONOPOLY GO! by Scopely maintained a consistent weekly revenue, averaging around $60K throughout the quarter. Downloads fluctuated slightly, with a peak of 2.5K in early January before stabilizing at around 1.5K in March. Active users remained relatively steady, ranging between 16.2K and 17.2K.
Subway Surfers from SYBO Games showed modest weekly revenue, peaking at $434 in mid-January and gradually decreasing to $122 by the end of March. Downloads varied, reaching a high of 2.2K in mid-January and falling to around 1.2K towards the end of the quarter. Active users saw some fluctuations, peaking at 15.4K in early February and averaging around 12.5K to 14.3K for the rest of the quarter.
Mob Control by VOODOO experienced a steady weekly revenue, peaking at $1.3K in mid-March. Downloads were relatively stable, ranging from 769 to 1.8K throughout the quarter. Active users showed a consistent trend, increasing slightly from 5.1K in early January to 3.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.